wanted to actually use the various random generation dice i have. big ones are from Viridian Gaming, corridor d6 sucks and is 30 years old. hugely inspired by the map from the Official Advanced Dungeons & Dragons Coloring Album.
I spoke to a dozen professional concept artists working in games about whether generative AI image tools have made their jobs easier, even if it's just used in "very early ideation stages."
Zero said "yes." Most said it made their job harder.
I learnt a lot about concept artists. You should too!
Still a work in progress, but we're on here now! Nashville Comic Arts Festival 2026 is coming up on October 3rd at Vanderbilt Central Library! Applications are open until July 6! Poster by Shelley Couvillion!
My hourly comics from Sunday!
#hourlycomicday2026 #hourlycomicday #hourlycomics #journalcomics #hcd2026
Just finished reading “Buffalo Hunter Hunter’ by Stephen Graham Jones last night.
Whoa!
Gripping from start to finish, extremely well done, makes me curious for more Western Horror.
Thanks to @komara.bsky.social for the excellent rec!
#fanart #bookart #buffalohunterhunter #procreate #macpaint
Really enjoyed learning some new folklore while working on these Perchten ornaments!
#schiachperchten #schönperchten #percht #perchten #yulelore #ink #folklore
New bits for the Cookeville ART Prowl this weekend: my “Merry Mari Lwyd” illustration as a print or on cards as well as an L Frank Baum sticker sheet. I’ve also restocked my card/print designs from last year and my Edgar Allen Poe sticker sheets.
#marilwyd #krampus #yulecat #lfrankbaum #poe
Video
Drew up some Treat Bags for a few of my favorite tricksters.
#halloween #trickortreat #paperbagart #monsters #crayonart #markerart
Cat Situation 🩻🐈
Matt Knieling
Nashville Comic Arts Festival
Matt Knieling
Matt Knieling
Matt Knieling
Matt Knieling
Matt Knieling
Edmond Tran
Matt Knieling
We spoke to a dozen professional concept artists who are currently or have previously worked in game development about whether generative AI image tools have made their jobs any easier.
Zero said it did. Most said it made things harder.
thisweekinvideogames.com/feature/conc...
“The ‘early ideation stages’, when worlds are being fleshed out by writers and artists, are literally crucial to the development of a game’s vision,” said one artist.