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You can hire this guy for all your Unity, PHP and database needs! https://gamekombinat.com Making Liha. Wishlist on steam! https://store.steampowered.com/app/1332820/Liha/ Solo Developer from Germany.
Chris









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The mods showing not implemented is me being lazy. It refers to the display of the weapon extras like bouncy projectiles and stuff. I kinda want to make it a list of icons and I did not get around making these icons yet. Welp
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Chris
I figure, if you can see weapon stats in the weapon inventory - you don't need to have them in the cockpit view, no? Talking special effects, damage stats, capacity and such things. I like how this inventory is solving many problems at once
Uh there will be serialized dictionaries in Unity 6.6, apparently. Now that's pretty cool. Is it waaaaay overdue? For sure xD But lets not dwell on that. That's going to be an immense help to serialize more compact data structures without extra serializer code.
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How making this look sort of acceptable took about twice as long as actually fusing 2 weapons together and saving / restoring them from save files - I don't know. It STILL isn't final but I'm getting somewhere with it. Time to switch gears some. #gamedev #indiedev #indiegames
Time for #steamnextfest and my observation game, The Ministry for Anomaly Observation, is in it! It is precisely what it sounds like. Observe, find anomalies, build anomalous case files! store.steampowered.com/app/4696610/... #gamedev #indiegames
Time for #steamnextfest and my observation game, The Ministry for Anomaly Observation, is in it! It is precisely what it sounds like. Observe, find anomalies, build anomalous case files! store.steampowered.com/app/4696610/... #gamedev #indiegames
In todays mini progress: Added weapon stats displays to compare two weapons and check if you want to combine or swap them based on that. I feel like the resulting weapon should go into the slot of the weapon selected last, not first tho. Mixed that up I guess 🤔 #gamedev #indiegames
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Played around with adding some procedural wetness to our assets this week 🌊 The effect works better on some meshes than others, especially the character models are hard. But it's coming along! Here are two before and after WIP comparison shots 📸 #gamedev #indiedev #indiegame #screenshotsaturday
My game Prophet Margin's demo is coming to this year's Next Fest! Check it out: store.steampowered.com/app/3624110/... Sharing appreciated 🙏
Chris
Chris
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beaterCore is participating in steam's #NextFest ! It's an arcade racing game focused around repairing and maintaining old cars, with online multiplayer available right in the demo version If it's your kind of thing, make sure to check it out! store.steampowered.com/app/3711050/ #gamedev #indiedev
Chris
Chris