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Still so much to do with Aminah's ref sheet, but I like the two 3/4ths views I have going instead of four separate images. Saves quite a bit of space for her bombs. #oc
Warm weather and whatnot. #oc #wip
Finally wrapped up Oscarinne’s reference sheet. I’m actually quite proud of how this turned out. I definitely see my improvement. Can’t rest on my laurels, though. I need to start working on Aminah’s ref next. #art #oc #originalcharacter #witch
[oc] Aminah ref sheet redraw WIP. #oc #wip
What in the Team Fortress 2 are these titles, bro...
Still need to do a side profile of her hat and more detail on her accessories. I think I can make this in time for ArtFight at the very least. #oc #ocsky #witch #art #characterdesign
💙
Requoting this because it's fantastic advice. There's plenty of courses that teach you this, Krenz Class 0 being one example. Work your way down from larger shapes down to smaller shapes and compare against the original once or twice. It's slow at first but you'll get faster with practice.
3 versions of Rinne over my time improving with art. First is 2022, second is 2024, and finally the WIP I’m working on now. #art #oc #ocsky #wip
pukey goddess shot trick #FemmeFA #ファムFA
5d
13d
10d
9d
16d
18d
1mo
1mo
1mo
1mo
The Tired Dev - Art Training: The Sequel
The Tired Dev - Art Training: The Sequel
The Tired Dev - Art Training: The Sequel
The Tired Dev - Art Training: The Sequel
The Tired Dev - Art Training: The Sequel
The Tired Dev - Art Training: The Sequel
The Tired Dev - Art Training: The Sequel
The Tired Dev - Art Training: The Sequel
hibana
tsunderemaids
Living a man's life in the 1950's just fucking sucked.
When I say you don't need to trace I don't mean "you need to get good" I mean you can use tools besides tracing to help you utilize your references. One example is using a grid, where you can zoom into one tricky area of a complicated ref and break it down by section
1mo
17d
Paul Tobin
fishu @ giveaway!