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I have also worked with Ivis, so I can confirm that she is great and that you should hire her. And @lynnemeyer.bsky.social, and @spellsinsugar.bsky.social, and @sketching101.bsky.social, and all the others. Hire 'em all.
Time to kick the elephant out of the room: Yes, I'm one of the people Paizo's laying off, my last day being July 7th. My heart is broken to leave the best team I've ever worked with - a team I've learned so much from. If you know of any game designer or developer openings, I'd love to talk to you.
HIRE LYNNE
Hopefully WotC does the right thing and voluntarily accepts the union (they won't), but regardless, the real challenge is what comes next: not just negotiating a strong contract, but actually holding management accountable when they inevitably begin ignoring and, eventually, flagrantly violating it.
I was laid off as a part of this restructuring. I loved working on Starfinder during my time at Paizo, with all of my amazing colleagues, who then became cherished friends. I hope folks enjoy my work in Tech Core, especially the Tactical Starship Combat rules. paizo.com/blog/paizo-r...
Unfortunately, I've been laid off as part of Paizo's recent restructuring (paizo.com/blog/paizo-r...). I'm reopening my public commissions while I look for what's next; if you've been looking for an excuse to get your TTRPG character illustrated, please reach out!
Alright, formal post time: I’m officially looking for work. I gave myself a few days to process and now it’s time to Virgo up and get moving. I have just about three years of technical editing experience, five years of development experience, and I’ve been writing to spec since 2020.
If you're looking for ways to support the Paizo employees affected by yesterday's layoffs, this is probably a good place to start. www.reddit.com/r/Pathfinder...
Specifically: virtual tabletop development, hydrokinesis, and/or the ability to resurrect the dead, in no particular order