Game Artist @ PlayStation Spain.
One tiny pixel square at a time.
https://pixel-salvaje.itch.io/
Patreon Page: https://www.patreon.com/cw/PixelHeatCity
Pixel_Salvaje
Will it finally hit the corner perfectly?
Just finished animating this little retro detail for the isometric interior assets. There is something incredibly hypnotic about pixelating classic nostalgia.
pixel-salvaje.itch.io
#Pixelart
#Gamedev
@itch.io
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Pixel_Salvaje
New PixelWheels Van.
#pixelart #Gamedev #MadeWithPixZels
pixel-salvaje.itch.io/pixzels/devl...
#Gamedev:
As a pixel artist myself, when I first imagined #PixZels, the goal was simple: 3D #pixelart manipulation without the complexity of traditional 3D software. Just pure, simple painting tools—(pen, eraser, and selection tool). Intuitive.
pixel-salvaje.itch.io/pixzels
Video
I just created the first preview post for my little Patreon page. I already have 10 people taking a look at it!!! I am very humbled, nervous and happy about this.
Many thanks! Your support means a lot to my daily work.
Pixel_Salvaje.
patreon.com/posts/welcom...
#Pixelart #Gamedev #Patreon
PHC Isometric City - Pixel Heat City (Isometric Exterior)
I've been working on the PHC asset pack for a few months now, and man, creating all these pixel art assets is a ton of work!
pixel-salvaje.itch.io/phc-pixel-he...
via
@itchio
#Pixelart #Gamedev #indiegames
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Pixel_Salvaje
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v 0.004 is released! Some major changes where made on this new update... Thanks for the community feedback. Many Thanks. The 0.004 version has these new features: -Overall Ui experience tweaked to be....
Welcome to Pixel Heat City: First Look & Urban Planning. by @Pixel_Salvaje on Patreon. Join @Pixel_Salvaje's community for exclusive content and updates.