//
sign in
Profile
by @danabra.mov
Profile
by @dansshadow.bsky.social
Profile
by @jimpick.com
AviHandle
by @danabra.mov
AviHandle
by @dansshadow.bsky.social
AviHandle
by @katherine.computer
EventsList
by @katherine.computer
ProfileHeader
by @dansshadow.bsky.social
ProfileHeader
by @danabra.mov
ProfileMedia
by @danabra.mov
ProfilePlays
by @danabra.mov
ProfilePosts
by @danabra.mov
ProfilePosts
by @dansshadow.bsky.social
ProfileReplies
by @danabra.mov
Record
by @atsui.org
Skircle
by @danabra.mov
StreamPlacePlaylist
by @katherine.computer
+ new component
ProfilePosts









Loading...
Coming in a day late on this one after a busy weekend, but for my blog post this week I took some time to dig into the design ideas behind Ridge City Riders, my very recently released #TTRPG. If you're curious about why I think the game is neat, please read on!
Ridge City Riders is a very good game and I've thoroughly enjoyed the sessions I have played with it. I'm excited that I got to make art for something so cool. Go to itch and get the game, you won't regret it.
#catcrumb
I have access to a whiteboard and whatever disease you get when you watch JoJo's Bizarre Adventure for the first time.
1mo
1mo
1mo
27d
thoughtsabout.games
Ridge City Riders is Live!
It's my first TTRPG project with collaborators, and I’m SO lucky to have worked with such awesome folks: - Editing and sensitivity reading by @jessfrom.online - Phenomenal cover art and logo by @kim-hu.com - Interior art by my talented pal @conniewhatever.bsky.social
Connie
paul
rock robster
Connie