gomideer.gumroad.com/l/gamreadyge...
I made this usable for others. It can definitely be improved, if you have any ideas let me know or feel free to make it better and republish it.
Okay, it's by no means finished, the weight painting needs a major overhaul, I gotta add physics to the hair and tail and I gotta make some appropriate clothes....buuuuuuuut....
(also yes I am dogshit, bite me)
reminder these are still goin if anyone wants one before pride month ends
Okay, it's by no means finished, the weight painting needs a major overhaul, I gotta add physics to the hair and tail and I gotta make some appropriate clothes....buuuuuuuut....
(also yes I am dogshit, bite me)
Video
Video
A relatively simple geonode setup for game ready fur.To use: Create a new Empty Hair object from your mesh. Add this geo node group under the "Surface Deform" geo node modifier. Create a new material ...
Have you ever wanted to be hit by nostalgia? Would you like to?
Enjoy my Furality ULTRA Community Showcase Submission!
youtu.be/GW_WjGC6YCI
#furry #Furalityultra #showcase #yesdance
Scream Kings Podcast
Meowdy!!
I want to thank Orsoniks and Oro Interactive for the honor to work on the Steam capsule art for Casualties Unknown! #casualtiesunknown #scavprototype
I spent so long on a non-destructive geonode hair workflow for this crotch fluff and I am very happy with how it came out
Searing
miimows
hey folks, happy pride, throughout the month I'll be taking these little pride YCHs for $30USD
I have a lotta commission work to do but I'll try to squeeze them in between, leave a comment or DM me if you'd like one!!