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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Working on the final block of my combat system; Skills. I wanted lots of build variety so I went for an elemental based system (more on that in the next devlog), with each element having unique features and properties to allow tons of player expression. #indiedev #gamedev #combatgameplay
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The Video Game Journal