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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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This is interesting and something Alex and I have complained a lot about over the years. Motion blur shutter speed doesn’t always scale correctly and the results are often bad. So this is great to see!
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John Linneman
A common complaint about Unreal is that Motion Blur defaults to a fixed 30FPS shutter speed, meaning most devs leave it untouched. I made a PR to fix it: github.com/EpicGames/Un...
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