//
sign in
Profile
by @danabra.mov
Profile
by @dansshadow.bsky.social
Profile
by @jimpick.com
AviHandle
by @danabra.mov
AviHandle
by @dansshadow.bsky.social
AviHandle
by @katherine.computer
EventsList
by @katherine.computer
ProfileHeader
by @dansshadow.bsky.social
ProfileHeader
by @danabra.mov
ProfileMedia
by @danabra.mov
ProfilePlays
by @danabra.mov
ProfilePosts
by @danabra.mov
ProfilePosts
by @dansshadow.bsky.social
ProfileReplies
by @danabra.mov
Record
by @atsui.org
Skircle
by @danabra.mov
StreamPlacePlaylist
by @katherine.computer
+ new component
Profile
Loading...









Loading...
This I think will be the first of a few blogs that revolve around actor stance, a way of playing TTRPGs I've become increasingly attached to. It's about how to make a character using a playlist, and why you might want to do that. afcbrodie.mataroa.blog/blog/play-on/
Paul Musgrave's comment that "Substack is like if the Ferengi had invented “humanities”" remains undefeated.
Maybe something in there about nature as a barrier and drain on resources, vs nature as a source of romantic challenge…but that’s loose
I don’t think I can hang anything on it analytically, but, it’s fun to think about the scene in Two Towers where Sam and Frodo climb down a cliff, with the scene in Storm of Wings, where Tomb the Dwarf climbs up one
or, tbh, a lot of mainstream actual play, in which what is primary is the narrative they are sculpting away from the table. fiction-backwards: deriving the present from the past. fiction-forwards: considering all emergent possibilities from this present moment of gameplay & choosing one. then