Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
jitspoe
Loading...
F 1 N D . M E #pixelart
A walkthrough of a selection of Tomb Raider III’s rendering techniques, good read! medium.com/@reinigdavid...
KOOK: Retro FPS GameDev day 607: Mapping and Marketing Monday.
twitch.tv/jitspoe
#GameDev #GodotEngine
missing a few sounds, but a more focused intro to force the player to figure out they can climb up walls I think is effective
Sometimes, it’s interesting to look back into the past. Especially in gaming, where we have graphics hardware capable of processing…
Support Mech Tech on Kickstarter!
www.kickstarter.com/projects/167...
#gaming #videogames #kickstarter #dota2 #leagueoflegends
mimi || 𝚍𝚛𝚎𝚊𝚖𝚜𝚑𝚎𝚎𝚙... ⊹ᶻ 𝗓 𐰁 ⋆˙
Kostas Anagnostou
jitspoe
Pink trombone will always be entertaining. 🔊
Video
Our feature artist/tutorial today is on PAINTING GRASS in the GHIBLI STYLE by the talented @STARALFUR12! #gamedev #animationdev #conceptart #digitalpainting #manga #anime
AAA dev gone indie. Working on KOOK and Fist of the Forgotten. Previously worked at Boss Key Productions on LawBreakers and Radical Heights. Also worked at Red Storm on Ghost Recon: Future Soldier,...
Open for work! 18 years experience in AAA games film/tv. What have I worked on? 6 Assassin's Creed games, Marvel MCU shows and films, Magic the Gathering cards, shorter stints on franchises like Deus Ex, Halo, Paths of Exile, Ghost in the Shell, Pirates of the Caribbean and many more.
jitspoe
Etherington Brothers
Sam_makes_games
Video
More work on the KO effect
#indiedev #godot #fgc #pixelart