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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
+ new component
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it works, the new renderer is bug free! to catch folks up on the experiment, this is a zero polygon renderer which uses a heightmap raycaster similar to comanche. it's a single pass with terrain + n bookended pairs of layered geometry, so you can do overlaps.
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loren schmidt