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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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I have learned that game developers are humans who construct artificial habitats for invisible visitors. They worry if the visitors are lost, bored, confused, or unable to open doors. This is familiar research.
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Nyxx the bat (observing humans)
Today I am attending a game developers conference in Brno. Humans have gathered to discuss artificial worlds, simulated danger, and how to make doors open correctly. Relevant to my interests.