Did I design too much too soon?
After a recent playtest, I had a lot of thoughts about game design and how to avoid wasted time/effort. Those thoughts turned into today's EO post: omnes.exeunt.press/p/when-playt...
#ttrpg #boardgames #gamedesign 🎲✂️
I recently ran a playtest for an upcoming competitive cyberpunk city-building game. The experience taught me an important lesson: playtest as soon as you have a playable core concept.