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Xbox CEO Asha Sharma says the industry should prioritise reducing hardware production costs rather than focusing solely on developing the "most premium, high-performance consoles" www.gamesindustry.biz/xbox-ceo-out...
The Entertainment Software Association (ESA) has warned that a proposed deepfake bill could hurt the games industry by failing to distinguish between AI-generated content and digital replicas www.gamesindustry.biz/esa-warns-no...
New Arm tech enables the use of Unreal Engine MegaLights on mobile. https://bit.ly/4om47WT
Jobs roundup: June 2026 | Bernard Kim joins Appcharge advisory board UPDATE: Romain Dijoux appointed studio head of Netflix-owned Night School Studio, German Games Industry Association elects new executive board www.gamesindustry.biz/jobs-roundup...
Games and finance industry experts weigh in on how EA might change its business with an extra $20 billion of debt, and what the real goal of the $55 billion acquisition might be. https://bit.ly/3RYvCtC
Frontier Developments reported its second-highest revenue to date, rising 16% to £104.8 million in FY26 www.gamesindustry.biz/frontier-dev...
Big Walk's creators reflect on their six-year journey, discussing Zoom birthday parties, the emergence of friendslop, and being signed on a one-page pitch. bit.ly/4eec7EY
Apple plans to open its first European Developer Centre later this year www.gamesindustry.biz/apple-announ...
We've gotten a bunch of questions about the studio and the development of The Wolf Among Us 2. We knew we would. That's why Telltale CEO Jamie Ottilie recently chatted with GamesIndustry.Biz. www.gamesindustry.biz/we-walked-aw...
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Sassy Chap Games' Date Everything won Best LGBTQ+ Indie Game and the Gayming Fan Favourite Award at this year's Gayming Awards www.gamesindustry.biz/date-everyth...
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Telltale CEO Jamie Ottilie explains how the long-awaited sequel faced every setback going
www.gamesindustry.biz
"We walked away from years of work" – The long and troubled journey of The Wolf Among Us 2
Telltale