Classical music can kill this feel. When a Trumpet blasts an epic theme, you can't make your imagination work.
An orchestra is directive, a distant flute is mysterious.
Music's mission is the strengthen the ambiance, make people remember the game and not just the music.
What makes these ost so memorable ?
The adaptive/interactive music ? The sheer quality of the tracks ?
Yes of course, but there's another point : These ost create a space in said games for imagination...
šļø
#gameaudio #Indiegamedev #gamedev #musicproducer #videogamecomposer
A Fall evening song, just for you.
As the sun sets, times seems to stop.
To drive this idea, I made a pretty slow and melancholyic ambiance. It's a pretty poetic set, so I tried to give space to dreams.
Have a nice week-end
#gameaudio #Indiegamedev #gamedev #musicproducer #videogamecomposer
Once again, working on some ambient songs. Next week i'll try something else, I swear.
Have a nice weekend y'all !
#gameaudio #Indiegamedev #gamedev #musicproducer #videogamecomposer
First "Cam on" post of your friendlyest videogame composer (that's me š)
Enjoy the track and have a nice weekend !
#gameaudio #Indiegamedev #gamedev #musicproducer #videogamecomposer