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We have a puzzle! To keep everything as simple as possible, you currently just type in the solution. But the framework is there. You can gate areas behind puzzles or change the interactions with NPCs (well... PPCs... spoilers?) Can you solve the puzzle? […] [Original post on hachyderm.io]
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The "fauna" of this world are procedurally generated and though initially meant as basically placeholders I'm coming to like the style #ScreenshotSaturday #bevy #gamedev #indiedev #solodev
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