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We've got a big one today. Almost 20 years after Maxis released Spore, we talked to eight people -- including Will Wright -- about the studio's big experiment.
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A wild bet in development for the better part of a decade, Spore reached for the stars — and, at times, got there. We recently spoke to eight team members, including chief designer Will Wright, to loo...
www.designroom.site
Spore: An oral history
Design Room