One of the key characters of our game, a girl from a mysterious order, also with incredible hearing!
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Main character frames for demo's intro
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Reworked the inventory, and also fast items belt a bit
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We're still so busy with defferent routine tasks (for example, right now I'm thinking about how to best organize the inventory), so here's an old picture from one abandoned project.
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Still there's not much to show yet. We've almost finished adding the necessary features for playtest build and preparing all the assets, so in about a week I'll start testing everything, and then putting together new levels and updating the existing ones
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I really want to redesign main character's design, because I realize that the current version is not expressive or eye-catching. On the picture - one of the attempts to improve it. What do you think, is it worth developing this version?
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We won't completely abandon the current version. Because new design would require redrawing a huge number of animations, and right now our priority is working on the gameplay and levels. Also, even if we do get a new design, we'll keep the current one as a reward for completing a certain quest.
Character's portrait for our game.
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