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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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The rocking chair force transfer actually applies to ALL chairs, so if the player sits on a step stool on uneven terrain, this happens... 🐧🪑🪨 #GodotEngine #gamedev #indiedev #ScreenshotSaturday
24d
Video
Zi
Alright, finally got rocking chair physics to a point I'm happy with! VR player and NPCs both supported. Still some UX issues to sort out eventually, but I can move on now! 🐧🤘💺 #GodotEngine #gamedev #indiedev #ScreenshotSaturday
1mo
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Zi
Take 2. Still not quite right... 🐧🪨🪑 #GodotEngine #gamedev #indiedev
1mo
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Zi
I really thought I could get rocking chair physics right the first time around, but I was a fool. #GodotEngine #gamedev #indiedev #ScreenshotSaturday
2mo
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Zi