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Canadian indie VR dev / founder @cozycubegames.bsky.social. Making <<Penguin Festival>> in Godot. 🐧 Past: Owlchemy Labs. Proud husband and dog dad. - 🚫 generative AI - 🚫 genocide - ✊ trans rights
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Note to folks suggesting alternatives: Neat/precise/systematized were not the point. The point was to make the code (at a glance) look like a notebook with doodles/stickies. Controlled and familiar chaos with fast iteration.
Another thing I really like about this approach is that if you disable/lose the add-on, the backsplash comments look just fine and retain their intent with quirky positioning and all. Plus, no verbose <blah blah> or region endregion etc. that blend inline into the code.
This arose from a need to make my cutscene scripts readable at a glance. It's easy to parse code on a micro level, but it's slower to parse/navigate semantic sequences. This addon definitely helps with that. And it's a much neater solution than making a dedicated editor!
Being multilingual is awesome, because the direction agnosticism and compactness of Chinese makes it amazing for making notes beside Romanized code with vertical flow, especially when emojis aren't precise enough. (I just threw in some garbage ones here for illustrative purposes)
Added opacity setting, vertical text support, and texture support! #GodotEngine #gamedev #indiedev
Made more fixes and improvements, including proper handling of wrapped text, with fun results like this 👇🤓. My brain's been rewired. When you code in this kind of world, you completely stop worrying about trivial things like whitespace consistency. #GodotEngine #gamedev #indiedev
Gonna highlight this separately for coding friends who speak languages with similar features. (Japanese, Korean, etc.) Modern programming is very much English-centric, but there's no reason not to leverage the unique attributes of other languages for special UX! 💪🉑 #GodotEngine #gamedev #indiedev
Made a little Godot addon that turns special GDScript comments into "backsplashes". Makes my scripts more readable at a glance, and more fun. 🤓📝💦 Grab it here under "Hashtag Backsplash": codeberg.org/MajorMcDoom/... #GodotEngine #gamedev #indiedev
Made some custom polyphonic music tech that loops a single track with rhythm-aligned overlap. Used Zelda house music as a placeholder, with interesting results... 🐧🏠🎼 #GodotEngine #gamedev #indiedev