//
sign in
Post
by @danabra.mov
PostEmbed
by @danabra.mov
Record
by @jimpick.com
Record
by @atsui.org
+ new component
Post
Here's the April update to the technique. The main new addition is the use of a procedural flow map to inform brush stroke length and direction.
1mo
John O’Kane
Here's a work in progress video of the technique in action. vimeo.com/1175098049
2mo
Oil Painter Plugin - Valley of the Lost Abbey Prototype. Progress 17th March.
This is a quick demonstration of the painterly rendering technique being developed alongside "Valley of the Lost Abbey" by @rucach.bsky.social with music…
vimeo.com
John O’Kane
Here's a rendering technique I've been toying with over the last couple of months in Unreal. It will be used in the upcoming game "Valley of the Lost Abbey" by @rucach.bsky.social The effect is calculated at runtime with the goal of making any scene look more painterly. #UE5 #GameDev #UnrealEngine
2mo
John O’Kane