This is always a great thing to think about especially when running 1 GP = 1 XP or any variant thereof.
Also remember bulky erasure make non-combat spells like floating disc huge winners!
𝖂.𝕯.
Mixing up how hard/easy your treasure is to carry/sell will give your players better choices in dungeon crawls.
Here is that same concept in slightly longer blog form:
www.failuretolerated.com/treasure-enc...