New cut-scene and new character in progress!
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I finally got this grid to work on the card mini game... it needs more work but... it looks a lot nicer than the bare bones basic beta version.
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Lets start working on this boss!
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Controller support is going smoothly!
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Super long delay, Super long development.
We just got the conversation names working, and boy was it a headache.
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Happy Halloween from Team TenGu 👻 🎃 👻 🎃
You can now take opponents exclusive card, if they have any.
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The boss is basically fully implemented, i just want to add one final touch and make the whole ground shake when he lands from his jump, only for a short second... perhaps i wont?
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Finally had a moment to start programming the boss, obviously he's rough around the edges to say the least but he's getting there. Once his animations are placed, he's gonna start looking more polished!
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I think i finally fixed a real nasty problem with collision and push back, i know the gif is a bit laggy but it does demonstrate that the player can no longer get pushed out of bounds or in a comedic way.
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