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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Audio-reactive shaders ✨ We continue to create audio-reactive shaders using Visual Effect Graph for sound objects, which we are gradually integrating into FMOD objects. We also attended an event for TouchDesigner, a key piece of software for developing an installation-based version of our game.
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