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Continuing the series, here's some illness and poisoning rules. behindthehelm.bearblog.dev/illness-pois... #osr
"Here's a secret, young adventurer. No cave you delve into, no volcano that erupts, no monsters that lashes at you from the bowels of the stone is "natural". It's the dwarves, it's always been the dwarves." behindthehelm.bearblog.dev/dwarf-ecology/
The first-generation dwarves are born programmed with one, simple goal: with blinding speed they dig upwards in all directions, spreading like ants search...
behindthehelm.bearblog.dev
behindthehelm.bearblog.dev
In situations of prolonged/grievous exposure to environmental pressures, you have a chance of . Roll a d12, and compare the result to the Illness Chance for ...
Illness, Poisons, and Medication
Dwarf Ecology
5mo
11mo
Sixty (60) guns (for shooting). behindthehelm.bearblog.dev/d60-guns/
Fedmar
Fedmar
4d
Compact weather rules. For your enjoyment. behindthehelm.bearblog.dev/weather/
Where have I been all this time? Mostly doing nothing, but I also made a game. Check it out, it's PWYW on Itch. fedmar.itch.io/x-in-6
5mo
Wanna put guns in your game? Beware of the terms and conditons. behindthehelm.bearblog.dev/a-brief-obse...
new post. rules for sentient machines. behindthehelm.bearblog.dev/machines/ #osr
9mo
An alternative magic system: Spell-Circles. System-agnostic as always. behindthehelm.bearblog.dev/spell-circles/ #osr
Written for Into the Odd and adjecent systems. Merchant’s Maid (d6 Bulky): Unwieldy shotgun with a vast array of pouches and satchels stapled onto the stock...
behindthehelm.bearblog.dev
5d
5mo
D60 GUNS
(Two posts in a day? What is this?) Well, if you like X-in-6 but you also like classes, here's some fun for you. behindthehelm.bearblog.dev/classes-for-...
(old timey sales pitch voice) "Are you tired of having to continuously make dungeon rooms just to fill out space between the players and the treasure? Do you want your dungeon prep to last more than just the first encounter? Well fret no more!" behindthehelm.bearblog.dev/dungeon-repl...
4mo
Fedmar
Fedmar
Weather is tracked on three axes, each on a 1-to-6 scale: Clouds, Wind, and Heat. At the beginning of the game (or every time the players enter a new regi...
behindthehelm.bearblog.dev
Weather
a rules-light dungeon crawler
fedmar.itch.io
9mo
May 19, 2025
X-IN-6 by Fedmar
Why are guns a problem for systems designed to accommodate melee combat? Whenever we take a game that facilitates heroic action fantasy, with strong PCs tear...
behindthehelm.bearblog.dev
When an electronic computer or any kind of “thinking” machine is left undisturbed for long enough, it acquires free will. The amount of time is proportional ...
behindthehelm.bearblog.dev
A Brief Observation on Putting Guns in your Fantasy Game
Machines
Fedmar
A is a collection of glyphs capable of manifesting a magical effect. They are all circular, or at least radially symmetrical in shape, and must be drawn or ...
behindthehelm.bearblog.dev
Spell-Circles
Fedmar
Fedmar
So! After... a bit of radio silence, I released the game I've been working on, called X-in-6. Find it . It's classless, but if you want to use classes with i...
behindthehelm.bearblog.dev
A common way of playing long-term dungeon adventures takes the same format of the West Marches campaign: go down an entrance at the start of the session, do ...
behindthehelm.bearblog.dev
Fedmar
Classes for X-in-6
Dungeon Replayability
Fedmar
Fedmar