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Since I am FINALLY allowed to talk about it, here's a bunch of stuff I learned writing at a AAA studio for four years (and some insight into what AAA writers actually do/how the job works!) youtu.be/yUZyIL86FYY?...
lol nice
Since the announcement of Until Dawn 2 last week, I've been feeling a lot of relief at finally being able to talk about it, *years* after my involvement. @alanahpearce.bsky.social just produced this video articulating similar feelings after working on another Sony game, Laufey. The relief is real.🏝️
this is my first time seeing fanart of a character i wrote and now i’m crying
I knew this would happen well before the game was announced, but I am genuinely getting 50% ‘you ruined God of War’ and 50% ‘you didn’t do anything, liar’ and it is going to be so funny to watch when the game comes out. If they hate it, I’m the game director. If they like it, I was an intern.
Friendly reminder that I haven’t slept with anyone in the games industry, at all, ever (unless you count my long-term boyfriend, who is an actor), but my vagina is still so powerful that it can single-handedly influence the success of multi-million dollar games.
Genuinely hope any of the teams who paid 500k to have their trailers play with de-synced audio are refunded or compensated in some way. Obviously I know SGF doesn't want this and is likely doing everything they can to fix it, but this moment is SO important to these teams, it's such a huge bummer.
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