//
sign in
Profile
by @danabra.mov
Profile
by @dansshadow.bsky.social
Profile
by @jimpick.com
AviHandle
by @danabra.mov
AviHandle
by @dansshadow.bsky.social
AviHandle
by @katherine.computer
EventsList
by @katherine.computer
ProfileHeader
by @dansshadow.bsky.social
ProfileHeader
by @danabra.mov
ProfileMedia
by @danabra.mov
ProfilePlays
by @danabra.mov
ProfilePosts
by @danabra.mov
ProfilePosts
by @dansshadow.bsky.social
ProfileReplies
by @danabra.mov
Record
by @atsui.org
Skircle
by @danabra.mov
StreamPlacePlaylist
by @katherine.computer
+ new component
ProfilePosts







Loading...
Now the Steam link got truncated. Announcing things are hard. Let me try again. I'm attempting to announce something
An idea I've had ever since Affordable Space Adventures is a boss fight. You've obtained a weapon that can one-shot the boss But, the weapon has an EULA you must scroll through before you can accept, then its firmware needs updating, and you're scrambling to do this while avoiding the boss attacks
If you really dislike having any warnings, this acts as a feature, rather than a problem, because it'll really make you want to do the thing!
I know I've given this C# coding tip before, but I must do it again: Instead of //TODO you can go: #warning DO THE THING Now the compiler/code editor will keep nagging you, and you can double click the message to go instantly to the thing you were working on.