//
sign in
Post
by @danabra.mov
PostEmbed
by @danabra.mov
Record
by @jimpick.com
Record
by @atsui.org
+ new component
Post
Choosing "evil" in a game doesn't make YOU evil. It's about curiosity, roleplay, or testing the system. As designers, we shape interesting decisions, not moral judgments. What’s your most questionable in-game choice? Share it with other "evil" players on the Fableware Discord!
2mo
Fableware