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Solve mysteries. Compose ballads. Save a friend! Heart & Harmony is a new Fableware original universe. Play as Caramel, a dog exploring Tucara to find a missing friend. Turn secrets into ballads that shape the story! Excited? Let us know below!
Building global connections is Fableware's core. CEO @arthurprotasio.com recently represented us at Vancouver's DigiBC Elevate, securing our spot at the Web Summit BC Pavilion. He also joined Seattle's International Executive Summit to network with tech leaders and devs. Huge thanks to all hosts!
Meet Caramel, protagonist of Heart & Harmony! He's a blend of the Brazilian vira-lata caramelo and the Canadian Duck Toller, inspired by @arthurprotasio.com own dog, Cheesy! What do you think of his design?
We’re excited to share that Fableware has been selected as part of the Creative Tech group representing British Columbia at Web Summit Vancouver 2026. This initiative is led by Innovate BC and @digibc.bsky.social. If you’re attending @websummit.bsky.social, we can't wait to see you there!
Choosing "evil" in a game doesn't make YOU evil. It's about curiosity, roleplay, or testing the system. As designers, we shape interesting decisions, not moral judgments. What’s your most questionable in-game choice? Share it with other "evil" players on the Fableware Discord!
The best game conversations happen during development, not just at launch. Our Discord is where new ideas are tested first. Try prototypes, share feedback, and help us shape the future. Want to be part of the process? Comment DISCORD and join us!
[02/02]A good story doesn't just entertain. It reveals something about the world, and ourselves. What do you think?
Imagine modern games on older tech. Some would lose detail or scope, but the fun would continue in different styles with fewer pixels. What game would you add to this list?
[01/02]As Picasso and V for Vendetta note: "Art is a lie that makes us realize truth." Stories don't need to be real to reveal truth. Fiction and games let us explore complex dilemmas.
A great story is like a rollercoaster with ups and downs. It gives the audience a calm break after a high-stakes scene, then brings the tension right back the second they start to feel safe. What ending stayed with you the longest?
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