I empathize with all PR folks, especially during a hectic week like SGF. They deserve a lot of grace, amongst massive pressure to get everything right.
But, to say "once they see how great the game is" raises a lot of red flags. It's like they want to sweep GenAI under the rug, hoping we forget it.
Steve Saylor
We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.