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I make games and I'm one of the two halves of @selkieharbour.com Personal projects: * https://llikdowk.itch.io/ ✨Many Nights a Whisper✨ |💡Song of Nunu |🌀Starlink Battle for Atlas | ☘️Werewolf The Apocalypse Earthblood|
guille









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also hello new bluesky people, look, this same post applies for next year too. Especially looking for weirder stuff
Currently my GOTY and maybe yours too!
🟥 Virtue and a Sledgehammer DEMO 🟥 Play the Demo. (The demo is cool) ((We worked hard on it)) Now on Steam. store.steampowered.com/app/3743260/...
Virtue and a Sledgehammer We're proud to announce our new game in collaboration with @deconstructeam.bsky.social and @devolverdigital.com 🔨 - coming 2026 Most people resort to therapy. But you chose the brave option.
"This place never loved us back." 2026 | DECONSTRUCTEAM x SELKIE HARBOUR 🟥 published by @devolverdigital.com Stay tuned for a first look at our new game this December on @dayofthedevs.org
5mo
5mo
Using a combination of glitches in Super Mario World, Yoshi can be taken into the final battle, where he can eat Peach upon Bowser's defeat. With Peach gone, the ending will not play, and Mario and Yoshi will simply stare at each other forever.
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good thing about this is that we could reuse it every week and it'll always be relatable
one of the charming little quirks in unreal that I will forever hate is that the order of rotation axis is different in the editor than in code
Totally true. Reminded me of a great article by @hitpoints.bsky.social (newsletter.hitpoints.co/374-blue-note/) that talked about how we're letting algorithms curate our taste. I've noticed it and pulled away from it, because this passive discovery is not even enjoyable. I want to choose what I like
it's on the wild! we're making this store.steampowered.com/app/3743260/... 👀👀👀
Sajan
Gareth DAMIAN MARTIN | Jump Over the Age
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Selkie Harbour
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Selkie Harbour
Selkie Harbour
6mo
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Supper Mario Broth
guille
guille
It's 1998 again. Come record shopping with me!
newsletter.hitpoints.co
#374: Blue note
guille
guille
hi #PortfolioDay - available to make otherworldly work from 2025. TTRPGs, board games, more vinyl covers and concept + visdev stuff for games/film/tv would be cool!
Go back to your hometown and tear it down with a sledgehammer in this narrative exploration game. Confront your past in a devastating story about feeling like you no longer belong in the place you gre...
store.steampowered.com
Virtue and a Sledgehammer on Steam
Oct 8, 2024
Looking for short and emotional stuff to play these holidays? Many Nights a Whisper is 1h long and gets quite magical ✨ If you enjoyed it already may you consider leaving a positive review on Steam? 😇 We're a few reviews away from surpasing the 500 threshold! store.steampowered.com/app/3541130/...
only wednesday?
5mo
when you have a creative project that fails to attract larger visibility, you usually never really know why - it's diffuse, and arbitrary. there are people who get lots of capital by trying to sell answers and make sense of the senseless. but the worst thing you could do is believe in the algorithm