This is a really good solution. You’ve approached the challenge well, by not trying to animate the run and the cape at the same time.
Awesome work you did! Keep it up 👏🫶🤍
But make sure that your proportions are correct. The arm seems a bit short. This pose will help you to come up with an effective front facing and profile version. Have a look at model sheets and rotations to see how this is used in animation studios.
We're not sure if these are meant to be variations of the same character design, or if you are attempting to draw the same character, but in different poses. If they are the latter, we would encourage you to first draw one in a three quarter pose. That's the pose on the left.
You have strong stylistic elements that lend themselves well to continuity, such as the hair and outfit. A rotation will help you to do this even better, ensuring that you have a definitive design.
We’ve only spent a minute trying to do a suggested alteration using a track pad, but we thought this frame might benefit from greater curves in the cape and being able to see the trailing edge of the far side of the cape for a moment. You’ve already done a great job though, so we're nit picking.
Spirit Bridge Studio
Spirit Bridge Studio
Spirit Bridge Studio
Spirit Bridge Studio
Spirit Bridge Studio
You're welcome! Feel free to tag us when it's done 😁🤍
Spirit Bridge Studio
Nicely done though. Well executed shading and texturing of the hair.
To address this in the early stages of designing characters, we would encourage you in the first instance to draw the character in a three quarter pose as it allows you to better understand the dimensions of the character. It also helps with the creation of side and profile views.
For example, slightly different wisps of hair on one side. A different crease on one sleeve and a variation in the folds of the dress.