I've written a new essay about my experience opening my copy of City of Six Moons, designed by @amabel.bsky.social, and the emotions it inspired in me. It's a strange and beautiful game, which more than earned the reaction it provoked from me. Enjoy!
seraphim-seraphina.itch.io/my-blog/devl...
HAPPY BIRTHDAY, CITY OF SIX MOONS!
Our weirdest game to date and runaway surprise bestseller turns two tomorrow, and to celebrate, we're having a little flash sale.
woo hoo!!! we won an award!! 🥹🏆
I come home from work to see a package on my porch. In theory, I know the game that is inside. I sit down, open the package, look inside. Three large symbols that tower over every other element look u...
I've just published the third and final essay in the design series for Violent Delights (with one more interview on the way).
It's about adaptation in games and the baggage that can come with it. In particular, it's about my attempt to design with and around chess's baggage.
Proud to announce that What Should We Have Tomorrow? won an Indie Groundbreaker award for Best Graphic Design! Credit goes to @lostwaysclub.itch.io for the graphic design, and also to @thecinnaminion.bsky.social & @4threset.bsky.social for the art highlighted by and supporting the graphic design!
‘The Orrery of The Seven-Part Pact’
commissioned game board for @possumcreekgames.com and @jdragsky.bsky.social’s upcoming game ‘Seven-Part Pact’
kickstarter.com/projects/sjgames/seven-part-pact
Today, I read Fatherfog, the first new RPG from Tuesday Knight Games in 8 years — and it's set in a strange world filled with fog, where you're guided by ropes and haunted by fairy-tales. Is it Fatherfog going to be the next Mothership? Find out! idlecartulary.com/2026/05/27/i...
it’s official now! WE WON FOR BEST SETTING!!!
Massive thanks to Neon and @alamhigo.bsky.social and @jnb.art for the work they did in making this world REAL!
Massive thank yous to @shoutingcrow.bsky.social for the original Beyond A Bad Moon jam!!!
1 week remains to submit stuff to The Awards 2026! If you've been procrastinating, now's the time to get it in! Dust off something from June 2024 to May 2025 and get it in front of our judges to give it the attention it deserves
Amabel Holland
The House Edge, our new adventure in the Triangle Agency universe using the FIST system, is crowdfunding this year!
Follow the campaign here:
www.kickstarter.com/projects/hau...
Ella - LostWays Club
www.kickstarter.com
Beat the odds and break containment as superpowered mercenaries fighting through the depths of an 80s casino full of myths & managers.
It's May, which can mean only one thing: it's time to submit work for The Awards 2026! Have something weird, artsy, and TTRPG-y (and published from June 2024 to May 2025)? Send it our way!
For more information: theawards.games?page_id=1143
Submit directly here: forms.gle/GRvVYvKuQ7B5...
its time for The Awards 2026
Haunted Table
I Read Games reviews are me reading games when I have nothing better to do, like read a module or write or play a game. I don’t seriously believe that I can judge a game without playing it, usually…
2025 Indie Groundbreaker Awards winners will be premiering at 8:00PM EST tonight! Hope some of you will be watching and can make it!
Watch it here:
www.youtube.com/watch?v=-bBS...
Proud to announce that What Should We Have Tomorrow? won an Indie Groundbreaker award for Best Graphic Design! Credit goes to @lostwaysclub.itch.io for the graphic design, and also to @thecinnaminion.bsky.social & @4threset.bsky.social for the art highlighted by and supporting the graphic design!
Indie Game Developers Network (IGDN)
Aaron Lim 林家丰
2025 Indie Groundbreaker Awards winners will be premiering at 8:00PM EST tonight! Hope some of you will be watching and can make it!
Watch it here:
www.youtube.com/watch?v=-bBS...
So happy to have done the layout on an award winning game! Congrats to @percypropa.bsky.social and their game We Wander Beneath Radiant Lights for winning the Indie Groundbreaker Award for Best Setting! I can change my bio from award nominated to award winning 😅 urania-games.itch.io/we-wander-be...