It's also why I consider [REDACTED] one of the best ttrpgs I've ever played because it uses all the smaller victories as a resource to spend on an entirely new mechanic you weren't aware you were preparing for.
I have no horse in this race but this helps with what I feel in regards to the popularity of ttrpg manifestos - satisfying an urge to Say Something vs. Having Something to Say
I see many ttrpgs that stumble over this problem because they conceive the ultimate challenge as a small challenge scaled up, not realizing you also scaled up all the gaps.
We were a better country when the only career option for talentless morons was ditch digger
It's one of the reasons I'm quite tired of clocks, because when you think in clocks then the big finale is just a 6-segment clock where each segment is another clock.
Fuck oooofff he can't keep getting away with it
youtu.be/DJklHwoYgBQ?...
A COMPREHENSIVE GUIDE TO TTRPG ART COMMISSIONING AND LICENSING
It's done! Here is my guide to art commissioning, licensing, and art direction in TTRPGs. It's free to see, has contract and brief templates, and plenty of resources to aid in art literacy in the space.
www.patreon.com/posts/compre...
kinda cool how the only thing i needed to do to start actually being happy in life is to consistently hang out with cool trans women irl. it makes everything feel so normal.