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she/they | 🏳️‍⚧️ | tx blender | tech artist | gamedev Commissions [OPEN] Occasionally NSFW (labeled) https://linktr.ee/ashlee3dee
ashlee! 🔸









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this rendering setup works by storing tangent/normal information on a point cloud and rendering virtual quad with self-occlusion using raymarching. this enables subsurface scattering, something that is typically not possible with geometry card based techniques.
Been a busy month so I (almost) forgot to announce some exciting news!!! @ashlee3dee.bsky.social joined our team last month as (formally) an environment artist, and more generally tech artist extraordinaire! She cooked this up in her first week and I had to share it for #screenshotsaturday
2d
kitter :3
i think about you while the water boils
12d
playing with the new cloth solver in blender 5.2 alpha