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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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A battle between 500 ships all in Godot! Each ship is a RigidBody3D and each projectile is a scene with Raycast3D. The engine trails are GPUParticles3D. #godot #gamedev #gdscript
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1mo