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Hobbyist game dev Working in Godot
Bronto Games









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I've created a little app to visualize the cards/trinkets in the game I am working on. I am hoping this will help me with balance and brainstorming new cards or synergies. Have you ever made a tool while developing that could be its own standalone thing? #gamedev #indiegame
I like collectables. #gamedev #indiegame
added necromancer 💀 and big slime 🤢 boss battles! beautiful character sprites by @sethbb.bsky.social btw #gamedev #indiegame
Also sound effects if you got your volume up.
Instead of adding animations for each unit type, just squish and smush them. Also added this dynamic zoom and pan (that you can disable in the settings). #gamedev #indiegame
skeletons now rise up from the ground. and little slimes split off from the big slime. #screenshotsaturday #gamedev #indiedev
Some UI improvements. Still pretty rough #gamedev #indiegame
2mo
2mo
3mo
3mo
3mo
2mo
3mo
First look at a game I have been working on based on a prototype from a few years back. Untitled tactics deck builder. Still early days #gamedev #indiedev
I recently discovered dishwasher rinse aid and I’m very excited to see if it helps dry my dishes. Getting old. #adulting
Messing around with a mechanic where you "push" your minions around to do tasks like chopping wood 🪓 #gamedev #indiedev
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