//
sign in
Profile
by @danabra.mov
Profile
by @dansshadow.bsky.social
Profile
by @jimpick.com
AviHandle
by @danabra.mov
AviHandle
by @dansshadow.bsky.social
AviHandle
by @katherine.computer
EventsList
by @katherine.computer
ProfileHeader
by @dansshadow.bsky.social
ProfileHeader
by @danabra.mov
ProfileMedia
by @danabra.mov
ProfilePlays
by @danabra.mov
ProfilePosts
by @danabra.mov
ProfilePosts
by @dansshadow.bsky.social
ProfileReplies
by @danabra.mov
Record
by @atsui.org
Skircle
by @danabra.mov
StreamPlacePlaylist
by @katherine.computer
+ new component
ProfilePosts







Loading...
placeholder asset be like
gonna make a game in just a month again because it seemed to work for me in february. a few hours of starting work on it visible here early gamedev stuff
Got around to putting Caveman Caravan on itch. It's got a web port too, so you can play it in browser. It's a puzzle game about placing resources on a map to help cavemen survive a journey across a land bridge. It's also a roguelike. It has a few secrets. snaggleteethsoftware.itch.io/caveman-cara...
This may look basically like nothing but everything looks like nothing at first and I wanted to Free Myself a bit and be transparent and shed embarassment so others can be aware that no concept springs into existence fully formed and playable
ended up not working on it much in may! whoops! life shit came up! ill work on it in june...
a couple more hours and ive got a juiceless, slightly buggy basis to elaborate on. It feels nice to show fundamental elements of the early stages of a project