seasoned indoorsman. over a decade of making video games, somehow. he/him.
design portfolio: panecasio.com
anthony
I wrote a manifesto for making games, and (not) selling them, for #manifestojam
illomens.itch.io/no-one-is-go...
about to drop $30 on 2 expansions i’ll never play because the final exotic mission has a voiced scene with an appearance from [redacted]
the look over to the PR handler
hi friends- we're looking to hire a progression designer on my team! we're remote friendly (1 onsite/year) and implementation skills are a must for this role. i absolutely love this team and game. i'm not the hiring manager, but my DMs are open for questions!
job-boards.greenhouse.io/teamlfg/jobs...
so after 100 days of wack PR stunts and changing company emails they’re going back to do more layoffs? alright whatever you say boss
having played and read a bit about the deep lore stuff in the final Destiny 2 update: what the fuck, man