//
sign in
Profile
by @danabra.mov
Profile
by @dansshadow.bsky.social
Profile
by @jimpick.com
AviHandle
by @danabra.mov
AviHandle
by @dansshadow.bsky.social
AviHandle
by @katherine.computer
EventsList
by @katherine.computer
ProfileHeader
by @dansshadow.bsky.social
ProfileHeader
by @danabra.mov
ProfileMedia
by @danabra.mov
ProfilePlays
by @danabra.mov
ProfilePosts
by @danabra.mov
ProfilePosts
by @dansshadow.bsky.social
ProfileReplies
by @danabra.mov
Record
by @atsui.org
Skircle
by @danabra.mov
StreamPlacePlaylist
by @katherine.computer
+ new component
ProfilePosts









Loading...
Graphics Programming weekly - Issue 374 - January 12th, 2025 www.jendrikillner.com/post/graphic...
Jan 13, 2025
#promote #gamedev #indiedev
5mo
Had the chance to run a technical art workshop at DevGAMM Gdańsk 2026 - and honestly, it was a great experience. Always good to connect with people from the industry, share ideas, and learn from each other. Big thanks to @devgamm.bsky.social for the invite and the memories. #gamedev #indiedev
Today, I focused on experimenting with convolutional network analysis to potentially identify world-space texturing artifacts. Results are promising. Much more to explore moving forward. #GameDev #TechArt #AIGraphics #DeepLearning #ComputerVision #Rendering #ProceduralArt #MLinGames #ML #techart
What is the better way to wrap up the week dealing with new ML-driven features? By obtaining such results Training loss stabilised, test accuracy climbing upwards 👆 #GameDev #AI #MachineLearning #AIinGames #GameDesign #IndieDev #ProceduralGeneration #GameAI #TechArt #ML #DataScience
Monday #Houdini experiments. Copernicus is amazing. No more, no less. Thanks for such tools, @sidefx.bsky.social @sidefx-jp.bsky.social #techart #gameart #proceduralart #render #3d #CGI #art #gamedev #vfx #gamedev
Monday #Houdini experiments. Copernicus is amazing. No more, no less. Thanks for such tools, @sidefx.bsky.social @sidefx-jp.bsky.social #techart #gameart #proceduralart #render #3d #CGI #art #gamedev #vfx #gamedev
🚀 Technical Art library update Articles dropped: • Lookup Tables (LUT) for lighting control • Halftone lighting github.com/DeGGeD/Shade... Reposts and repo stars ⭐️ are hugely appreciated #GameDev #TechArt #Shaders #Rendering #Unity3D #GraphicsProgramming #gameart #indiedev #3d #cg #tutorial