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📹 Vancouver → Cologne with SIGGRAPH & gamescom. Live mocap and mogen demos, packed aisles, cosplayers, and lots of swag. Thanks for stopping by our booths! Missed us? More in person events soon. Questions? Use our site contact form. #SIGGRAPH2025 #gamescom2025 #Mocap
A big thanks to #RTLnews for the awesome coverage from gamescom about everything we're doing at Meshcapade! We're honored to be featured on one of the largest German news websites 🚀 Link in comments below 👇 #gamescom2025 #gamedev #3D #motioncapture #UnrealEngine #animation
Last day at #CVPR2025! 👋 Try motion capture & motion generation on a virtual G1 — live demos with a surprise guest! Booth 1333 — don’t miss out! #AI #3DAvatar #MotionCapture #DigitalHumans #SMPL
Check out this awesome breakdown by @alerender.bsky.social on using Meshcapade to bring video-based motion capture into Unreal! 🎬✨ From flips to fight moves, see how video gets turned into clean, editable motion for your characters, ready for cinematic scenes. ⚔️🤺 #MotionCapture #UE #3D #Animation
The @meshcapade.com team is literally all over at @cvprconference.bsky.social this year. And to think, this was the year we were gonna "lay low" 😂 Just couldn't do it ❤️ love that #CVPR energy! Posters? Workshops? Expo? We've got ya covered. Go say hi to the team 👋 Booth #1333
✨ New on Meshcapade Me: Your Motion, Your Pace! Play, pause, and explore every moment of your animation with our new Animation Slider. 👉 Try it now and bring your motion to life! #MotionCapture #3DAnimation #Mocap #DigitalHumans
We’re heading to #SIGGRAPH2025 in Vancouver! When: August 10-14, 2025 Where: Booth 209 This year, we’re showcasing TWO demos of our next-gen markerless motion capture 🎥⚡ #SMPL #MotionCapture #ComputerGraphics #3DAnimation
🔬 The top most common technical questions we heard on day 2 of @cvprconference.bsky.social: 1️⃣ Do you support SMPL-X / SMPL-H formats? ✅ Yes. Fully supported. *️⃣ Bonus question: can your avatar do yoga acrobatics? ✅ Yes. When we show it how to! See training process below 😄
The #1 question we’re hearing at @cvprconference.bsky.social: “Can you really generate fully rigged 3D humans from ANY video?” The answer: Yes ✅ Come try it live: 🔹 Input: monocular video 🔹 Output: rigged #SMPL mesh + animation + skeleton rig 🔹 Deployment: cloud or fully on-prem
Farewell #CVPR2025 👋 What a ride! Big thanks to everyone who visited our booth, posters & workshops. From SMPL-based modeling to synthetic data & full digital human pipelines — the future is now. Missed us? Let’s talk: [email protected] #AI #Robotics #SMPL
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Captura de movimiento con @meshcapade.com usando un personaje de #iclone8
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alerender