This account exists to spare my friends from my D&D obsession. Lots of Warhammer too. #OSR #TTRPG #40K. Part of the #torontOSR!
I run the OSR and Inq28 BlueSky feeds!
My blog: save.vs.totalpartykill.ca, just like my username! He/Him.
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These PDFs are such crazy deals. Wyrd Science is a great magazine.
The very first Cairn Press "Double Feature" is now LIVE on Kickstarter!
www.kickstarter.com/projects/cai...
I miss pre-prestige television.
Playtest materials for STRIKE/POSE, the model kit skirmish game I'm designing with @gamewithbeef.bsky.social, are now available for free on Itch! We're looking for feedback! danielhkwan.itch.io/strikepose
Second mission against the Red Terror. Let’s see how we fare this time!
In my head Magic is stuck in the 90s. Finally trying to see if my cards are worth anything. The answer is mostly nope.
Two brand-new adventures the Cairn RPG: "What Haunts the Harwood" and "The Drops of St. Jerome"
Patrick's essay that opens Silent Titans feels like one of the best pieces of writing on this topic. (Such a fun adventure too!)
Skullboy
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Daniel Kwan
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Painting this Blood Bowl team has been a bit of a chore. For whatever reason I have been finding it hard to get motivated to paint—even though it’s a game I have been playing the most recently, and I do love these models. Recently painted the feathers.
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Did you know you can download every issue of Wyrd Science in unlovable PDF format? According to the last five years worth of sales on DriveThruRPG, apparently not! But anyway for what it's worth they are there and priced at a level that would suggest we have major self esteem issues.
PStu had a really good bit in Silent Titans about Potential Kinetic Energy and I put it in my encounters all the time now. Add things that move, that shift, that explodes, that set on fire, that fall over, that force movement and shifting plans...
Wyrd Science returns for another exploration of the strange worlds and new horizons of tabletop games. In this issue our main features include...
Dolmenwood - John Power braves the magical, mythical f...
combat is boring if you run it boring but also if your players are boring. of course all standing in a line swinging and missing is boring! have some terrain. make something change every round. tackles, disarms, enemy spells, blinding powders. if you start doing dirty tricks, so will the players