For the love of our eyeballs, do not align your ember particles to velocity!
Don’t give them that comet texture either, ugh.
Let’s make
✨physically based flying embers✨
A Unity vfx graph implementation and explanation below. 🧵
*hole =)
The player fights using a weapon that fires plasma cluster ricochet projectiles - indirect fire only.
#indiedev #solodev #retrofps #boomershooter #immersivesim #scifigame
Black Hode effect update again.
#immersivesim #boomershooter #indiedev #solodev #screenshotsaturday
Just once again: Shooting a black hole with a minigun: the bullets enter its orbit
#screenshotsaturday #boomershooter #immersivesim #indiedev #retrofps
A heavy suit armed with a minigun was ambushed.
#indiedev #solodev #immersivesim #retrofps #boomershooter #psx
Bullet Hell or the feeling of playing on Ultra Hard difficulty.
Difficulty increases by changing the bots’ stats and behavior, while the damage amounts, everyone’s health, and the physical properties of the world always remain unchanged.
#psx #immersivesim #boomershooter #solodev #indiedev
How local time dilation works
#indiedev #immersivesim #boomershooter #psx
The black hole can be used as a weapon obviously
#indiedev #immersivesim #screenshotsaturday #boomershooter #psx