But "Sporal history" was right there! 😅
(I'm still reading it! Maxis owned my childhood and adolescence.)
Jessica Kagan (is writing fiction!)
for the best part of this year, I've been speaking to former Maxis developers to put together this: a near-6000 word oral history of Spore 🦠www.designroom.site/spore-an-ora...
A wild bet in development for the better part of a decade, Spore reached for the stars — and, at times, got there. We recently spoke to eight team members, including chief designer Will Wright, to loo...