Birds and birdsong:
weatherfactory.biz/the-player-a...
Typically exotically excellent client care from @riotloc.bsky.social - who we find have literally sent us a crocheted Pale Mommet for Christmas. Dashed unsettling thing to open, though
I have returned to @weatherfactory.biz's Book of Hours
Only in their game I can say stuff like
"Damn it, this book was cursed and now I'm DESPAIRING and I now I have to find a SKY bed !"
www.reddit.com/r/weatherfac...
A review of 'Book of Hours' by @weatherfactory.biz, shading into some thoughts on game design, storytelling, and how "mystery box" narratives work.
NUMBER 3: Surviving the Early Game (Cultist Simulator)
I absolutely love the games of @weatherfactory.biz, and this video explaining how to keep from dying in the early game has done gangbusters since I published it. I should do more videos on both this and Book of Hours, to be honest.
Still crankin' out the updates:
store.steampowered.com/news/app/102...
www.reddit.com/r/weatherfac...
Eyes open, skies open for a 'Travelling at Night' announcement later today
store.steampowered.com/app/2915730/...
Explore this post and more from the weatherfactory community
Explore this post and more from the weatherfactory community
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You have all the answers you could want, and it would all make sense if you only knew the questions . This is a very particular type of stylistic tool, useful for creating a sense of mystery: you’r...
Travelling At Night is a dialogue-driven choices-matter CRPG. In the myth-scarred Europe of a very alternate Cold War, a hollow man with a shattering secret forges new goals to fill the emptiness insi...