I don't usually like to do podcast stuff because my own voice grosses me out but yeah, Moves of the Diamond Hand! That's my pick for the year so far
Missed this the first time round and I'm chuffed to rep Moves of the Diamond Hand for this very important podcast
Great writeup of Jubensha Con by @crapstacular.bsky.social at @rascal.news!
Includes quotes from @opheliaau7170.bsky.social (speaker and jubensha designer) and me, with a shout-out to the venerable Chaoyang Trap House newsletter for being the place where I probably first read about jubensha...
kheehoon chan Needs Work
kheehoon chan Needs Work
Another milestone in the story of the Chinese genre's international crossover.
*hand to earpiece* I have received information from sources i trust suggesting that this is, in fact, true, and ubisoft did try to embargo goddamn layoffs
You can share & donate to help the LGBTGIA+ community in the Gorom refugee camp in South Sudan. They're survivors of violent persecution, & urgently need help affording necessities including healthcare, food, and clean water:
for the best part of this year, I've been speaking to former Maxis developers to put together this: a near-6000 word oral history of Spore 🦠 www.designroom.site/spore-an-ora...
julie muncy
www.designroom.site
A wild bet in development for the better part of a decade, Spore reached for the stars — and, at times, got there. We recently spoke to eight team members, including chief designer Will Wright, to loo...