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Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB Blog: https://alextardif.com/eden.html
Alex Tardif








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It's just so good though ahhhhh www.youtube.com/watch?v=ANEV...
1mo
new grass tech out today, instancing goes brrrrr, draw distance extended accordingly
The Cost of AI alextardif.com/AI.html
1d
YouTube video by PlayWarframe
www.youtube.com
Warframe | ORION: Jade Shadows: Constellations - Official Animated Short
12d
Alex Tardif
Graphics Programming weekly - Issue 435 - April 5th, 2026 www.jendrikillner.com/post/graphic...
Super super excited to finally show what I’ve been working on at SMS blog.playstation.com/2026/06/02/f...
I can't believe I get to work on Soulframe. I fell into a dream game that resonates with my spirit in a way I did not think I would ever get the chance to experience, and for a company that believes in human made experiences. gameinformer.com/cover-reveal...
Looks great btw :-)
INTRODUCTION TO SPHERICAL HARMONICS FOR GRAPHICS PROGRAMMERS finally done. gpfault.net/posts/sph.html
About 3.5 years ago I did some experiment to improve the behavior of microfacet normals at glancing angles. Many surfaces become highly reflective even though having high roughness. Check the discussion in the thread. Here is my implementation reusing equations you already have:
alextardif.com
Alex Tardif: Graphics Programmer
Alex Tardif
2mo
9d
Alex Tardif
2mo
2mo
2mo
1mo
Exclusive details about the next chapter in the God of War series.
blog.playstation.com
First look at God of War Laufey
All subscribers will also be receiving a code to jump into Soulframe early!
gameinformer.com
Cover Reveal – Soulframe
gpfault.net
Introduction to Spherical Harmonics for Graphics Programmers
Alex Tardif
Alex Tardif
Jendrik Illner
mjp
Max Liani
nicebyte
1mo
There's a neat short paper from Eurographics this year that evaluates how well microfacet shading models actually predict measured reflectance. The answer is: not nearly as well as one would hope! (1/3) ssteinberg.xyz/2026_surface...
Yining Karl Li