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I make furry model bases for VRC! I don't make custom avatars.🦎 I only reblog things that make me happy. https://www.kudalyn.com/ AD: @lewdalyn.bsky.social
🦎> Let Simmer Till Normal









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I want to recommend the Avatar Optimizer because it is Genuinely Useful for my avatars, but I want to be able to use the tool to make things like Eyelashes and Piercings and have it merge to the Body so that it gets all the correct shapes and animations. I'd like to have my MMD shapes, plz :C
- Works fine with VRCFury with Blendshape Link, but can't be picked up with MMD shapes. - Is a separate mesh, so adds to Mesh Renderer Count - gets merged onto Body with D4rk's Avatar Optimizer (yay!) but for some reason doesn't keep the shape data?? And won't save shape data without the Link --v
Alright, kind of a long shot. I've got these eyelash extensions for my models I've been poking with, and I've come up against some conundrums that are fairly fringe-case but I'd like to fix either way: Thread --v
some new wood prints
Taking a few preorders for my Ammy figures as I am in desperate need of funds. I am slowly getting back up to speed, but have open orders from back into March. I estimate it won't be until at least Aug before I can get to these. Plz only order if you can wait. verdantsculpts.com/products/ama...
I have no idea why the Avatar Optimizer is merging the shapes but not keeping the shape data without the VRCF Link. The lashes have all the correct blendshapes and names. Yet when merged onto the Body and without the Blendshape Link, it's like there's no shape data at all.