Last year's talks at QGF Pt. 2
⚙️ Tom Knowles: Why Good Tooling is Always Worth It
📒 Louis Van Dyke: Game Development Rituals
🤳Dr Ben Schuster: Social Media Marketing Speedrun
🧩 Thomas Fleming: Mutation-Driven Development
YT and App link in bio.
Rewinddddd!
It's day 3 of sharing previous talks and today we're featuring Edison Chen's exploration on the intersection of play, technology, and art in creating connections.
Check out the talk here: youtu.be/O3GCRVsq2fw?...
Join us on 26 June at the Industry Framework Event at Queensland Games Festival :)
Keen to do a talk? Applications close 15 June!! forms.gle/UhyW5fhNPbeh...
Technically Games ➡️ QGF26
Technically Games ➡️ QGF26
Technically Games ➡️ QGF26
Technically Games ➡️ QGF26
Day 1 of sharing an older TG Lightning Talk instead of the videos from the most recent event. 😅 ⚡
Link below ⬇️
TG Lightning Talks are part of the Framework Industry event on 26 June at Brisbane Powerhouse.
If you have a 5-minute talk you'd like to share with the Queensland Games industry - apply to speak here: forms.gle/cSoL2nsk4Jku...
Speaker apps close on 15 June.
Be kind, rewind. It's day 2 of sharing a video from our previous TG Lightning Talk events until we release this year's MIGW batch!
Today, let's dive into @dashurie.bsky.social's journey to game dev.
Click here to watch: youtu.be/8NTJyTWYVGs
It's been a while and we promise we're almost ready to share the recordings so meanwhile please enjoy our previous talks that are already in our YT!
We recommend starting with this one from Jay Wingate - Python for Unreal: Practical Application youtu.be/jZwVYmwKD1M
Last year's talks at QGF Pt. 1
👾 Martin Binfield: Commas - The Hidden Menace
🎧 Zander Hulme: Comb Filters and You
🎨Dave Trafford: Painting Fluids with Code
🧾Tommy McKay: Success on Steam without a Budget
YT and 2026 lineup in link in bio!
Link in bio or here!!! www.youtube.com/watch?v=gtdk...